AI Insights · Timothy · April 2022
Top 5 Military Games on Android in Poland - Q1 2022
Discover the performance trends of the top 5 military games on the Android platform in Poland during the first quarter of 2022, including downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 military games on the Android platform in Poland showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of each game based on data from Sensor Tower.
Army Commander from Lion Studios saw significant growth in weekly downloads, starting with 1.5K in the first week of March and peaking at 75.7K in mid-March before tapering off to 43.3K by the end of the month. Weekly revenue followed a steady upward trend, reaching $258 in the third week of March. Active users also increased, peaking at 134K in the third week of March and settling at 94.8K by the end of the month.
Critical Strike CS: Online FPS by VERTIGO GAMES experienced a decline in weekly downloads from 13.5K at the end of December 2021 to 6.5K by the end of March 2022. Weekly revenue similarly decreased from $1.2K at the beginning of the quarter to $972 by the end of March. Active users dropped from 48K at the end of December to 38K by the end of March.
Warpath: Ace Shooter from LilithGames showed an impressive increase in weekly downloads, starting at 1.8K at the end of December and reaching 17.5K by late March. The game's weekly revenue peaked at $20.9K in the final week of March. Active users saw a consistent rise, peaking at 55.6K in mid-March and maintaining that level through the end of the month.
Top War: Battle Game by RiverGame had fluctuating weekly downloads, peaking at 14.4K in mid-January and declining to 3.5K by the end of March. Weekly revenue showed a general upward trend, peaking at $23.5K in mid-March. Active users saw a decrease from 53.3K in mid-January to 30.7K by the end of March.
Standoff 2 from AXLEBOLT LTD maintained a stable performance with weekly downloads ranging from 4.5K to 7.3K throughout the quarter. Weekly revenue hovered around $10K to $13K. Active users remained strong, peaking at 170K in mid-January and stabilizing at around 141K by the end of March.
These insights underline the dynamic nature of the mobile gaming market in Poland. For more detailed data and further insights, visit Sensor Tower.